These issues weren’t happing on 6.2.2f1. Now I get a lot of spam:
Error watching /home/brandon/deadmoney/hommlet/Library/PackageCache/com.unity.inputsystem@be6c4fd0abf5/InputSystem/Editor/FMod/AOR/Build/Desktop: The directory name ‘/home/brandon/deadmoney/hommlet/Library/PackageCache/com.unity.inputsystem@be6c4fd0abf5/InputSystem/Editor/FMod/AOR/Build/Desktop’ does not exist.
Parameter name: Path
UnityEngine.Debug:LogWarningFormat (string,object)
FMODUnity.RuntimeUtils:DebugLogWarningFormat (string,object) (at Assets/Plugins/FMOD/src/RuntimeUtils.cs:588)
FMODUnity.BankRefresher:UpdateFileWatcherPath () (at Assets/Plugins/FMOD/src/Editor/BankRefresher.cs:81)
FMODUnity.BankRefresher:Update () (at Assets/Plugins/FMOD/src/Editor/BankRefresher.cs:44)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:384)
In addition, I sometimes get very catastrophic build errors saying my project working directory has changed to some random directory inside FMOD.