When changing the language of my video game by blueprint, all sounds are muted

I have been experiencing something strange and it is the following: I have a menu where I change the language from English to Spanish and vice versa, but the sound is completely muted and no audio is played … what should it be?

If you are using a Localized Audio Table, then to change language all you need to do is unload the English bank and load the Spanish bank. Would you mind sharing your Blueprint / C++ code so I can take a look at what’s going on?