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Sound and Channel setMode function
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1
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45
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June 26, 2025
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Bank Loading System Question
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7
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200
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June 25, 2025
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Integrating with head tracking on android
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19
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567
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June 24, 2025
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Breaking change: Parameter AHDSR behavior between 2.03 and 2.02
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5
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140
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June 19, 2025
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Sound/Channel handles and FMOD abstraction
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1
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59
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June 19, 2025
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[FMOD] assert : assertion: 'mData->mBuffer' failed
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1
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70
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June 13, 2025
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DSP clock stops when volume is 0?
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4
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127
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June 12, 2025
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Are there FMOD HTML5 w32 libs that can link with emscripten/WASM pthread-enabled code?
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7
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203
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June 12, 2025
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Err_output_init
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3
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53
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June 11, 2025
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Incorrect documentation for Sound::setDefaults
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1
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41
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June 10, 2025
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3D-coordinates and orientation - transformation from game to FMOD
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1
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65
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June 9, 2025
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The proper way to link the debug library in C#
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1
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57
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June 4, 2025
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DSP Network Setup for Selective Reverb
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4
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347
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June 4, 2025
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Core or Studio API for use in a Custom Engine
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1
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73
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June 2, 2025
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Callback message when transition completes?
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1
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44
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May 30, 2025
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Calling Studio::EventInstance::set3DAttributes() on 2D sound?
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1
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56
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May 26, 2025
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Existing FSB4 -> FSB5
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1
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60
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May 25, 2025
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Initializing core results in FMOD_ERR_HEADER_MISMATCH - can't find a fix
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1
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37
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May 25, 2025
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Control Engine Parameter from Plugin
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2
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49
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May 19, 2025
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Audio artifacts when playing audio generated via code
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4
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122
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May 16, 2025
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Libfmodex64-4.44.64.so
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1
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148
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May 13, 2025
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Android crash & instability with ChannelGroups on FMOD 2.03.07
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2
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48
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May 12, 2025
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FMOD parameters and quantization
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4
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141
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May 12, 2025
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Struggling with parameters other than floats
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1
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53
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May 8, 2025
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Echo cancellation using Speex for FMOD C++
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1
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102
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May 8, 2025
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How to set Output to “engine” See below Timeline (Mixer)
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1
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38
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May 5, 2025
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FMOD 4.44.46 arm64
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1
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57
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May 5, 2025
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ABI Compatibility between 2.02 and 2.03
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1
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107
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May 5, 2025
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How do I prevent an FMOD::Sound to be reused/virtualized?
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1
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51
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May 1, 2025
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FMOD crash in Android with Bad JNI version returned from JNI_OnLoad
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2
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161
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April 30, 2025
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