I’m trying to create larger spaces in our game, and I thought I could position the reverb above the player. I put the transceiver on the reverb return bus in transmit mode and then create a 3D event, slap the plugin in receive on the same channel but not getting any signal from the reverb bus. What am I doing wrong?
Hi Zsombor,
You need to ensure the event that is receiving the transmission is also playing at the time as the event that is transmitting.
Thanks,
Richard
As Richard said above, it has to be an event that is playing which acts as a receiver. In your case the bus is not “playing”. Just create an event that has an empty loop and route that event to your bus that is selected on your picture.
thankyou kind sir ![]()
