I’m trying to create larger spaces in our game, and I thought I could position the reverb above the player. I put the transceiver on the reverb return bus in transmit mode and then create a 3D event, slap the plugin in receive on the same channel but not getting any signal from the reverb bus. What am I doing wrong?
zsombor.bencsik (Zsombor Bencsik) #1
richard_simms (リチャード清水) #2
You need to ensure the event that is receiving the transmission is also playing at the time as the event that is transmitting.