I have a pretty basic FMOD Studio Event that uses a Programmer Instrument loaded at runtime. I hear clicks at the start and end of the programmer instrument sound’s playback.
I’ve seen notes about speed and audio setting but all of them seem to deal with the end of playback.
Here’s the event in studio
And here’s my code used to load to instrument:
I’ll admit I’m not a domain expert in FMOD so this could be stupid user trick.
Thanks in advance!
-Todd