Hello,
I made some events to cover a bit more complex behaviour and found a problem which i can not solve.
So, event is in play in loop on timeline sheet. Now and then the parameter forces the playhead to jump to some other timeline part to play some other sounds. At the end of instrument the Transition To logic returns it to default and start loop.
Since i am controling this parameter from UE4 i wanted to reset it using command instrument but there is the problem.
Validate project function finds that to be an error and fix it by deleting those command instruments. Why is that? What am i doing wrong? Or is it a bug?
Thank you