Hi,
I’m trying to play events through the controller speaker on PS5 and the sounds play as expected for a while, but after a moment it randomly stops playing the sound on controller speaker and plays them on TV.
This are errors that I receive in the log:
c:\buildagent\work\b8b6893b00c565e4\core_api\platforms\ps5\src\fmod_output_audioout.cpp(237) : TID -2131413568 : 188410 ms +2 : [ERR] AudioOut_AcquireUser : sceAudioOut2UserCreate returned 80268010.
c:\buildagent\work\b8b6893b00c565e4\core_api\platforms\ps5\src\fmod_output_audioout.cpp(627) : TID -2131413568 : 188410 ms +0 : [LOG] FMOD_RESULT = 49 -- A call to a standard soundcard driver failed, which could possibly mean a bug in the driver or resources were missing or exhausted.
c:\buildagent\work\b8b6893b00c565e4\core_api\src\fmod_output.cpp(1304) : TID -2131413568 : 188410 ms +0 : [LOG] FMOD_RESULT = 49 -- A call to a standard soundcard driver failed, which could possibly mean a bug in the driver or resources were missing or exhausted.
c:\buildagent\work\b8b6893b00c565e4\core_api\src\fmod_systemi.cpp(4658) : TID -2131413568 : 188410 ms +0 : [LOG] FMOD_RESULT = 49 -- A call to a standard soundcard driver failed, which could possibly mean a bug in the driver or resources were missing or exhausted.
c:\buildagent\work\b8b6893b00c565e4\core_api\src\fmod_system.cpp(1117) : TID -2131413568 : 188410 ms +0 : [LOG] FMOD_RESULT = 49 -- A call to a standard soundcard driver failed, which could possibly mean a bug in the driver or resources were missing or exhausted.
c:\buildagent\work\b8b6893b00c565e4\studio_api\src\fmod_playback_bus.cpp(430) : TID -2131413568 : 188410 ms +0 : [LOG] BusInstance::attachToOutputPort : Could not connect output port {b070a54d-5556-455b-9c33-de870d4bbb4b}, routing directly to output.
I’m lost why FMOD suddenly can’t acquire user. I’ve search for the error code and it probably means that invalid data was passed to the sceAudioOut2UserCreate.
Any help much apprecieated.
I’m on SDK 5.0 and FMOD 2.02.09