Hi, just added the fmod package to unity (am running 2021.3.30 and fmod 20.00.10), it goes fine but then every time I link an fmod project I get constant error messages, plus I can’t find any of the events in it, they’re all built, assigned to bank etc. Can anyone help?
Error message looks like this
DllNotFoundException: fmodstudioL assembly: type: member:(null)
FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) (at Assets/Plugins/FMOD/src/Runtime/wrapper/fmod.cs:788)
FMODUnity.RuntimeUtils.EnforceLibraryOrder () (at Assets/Plugins/FMOD/src/Runtime/RuntimeUtils.cs:405)
FMODUnity.EditorUtils.CreateSystem () (at Assets/Plugins/FMOD/src/Editor/EditorUtils.cs:212)
FMODUnity.EditorUtils.get_System () (at Assets/Plugins/FMOD/src/Editor/EditorUtils.cs:287)
FMODUnity.EventManager.UpdateCache () (at Assets/Plugins/FMOD/src/Editor/EventManager.cs:157)
FMODUnity.EventManager.RefreshBanks () (at Assets/Plugins/FMOD/src/Editor/EventManager.cs:37)
FMODUnity.EventManager.Update () (at Assets/Plugins/FMOD/src/Editor/EventManager.cs:683)
UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:356)
thanks