This has happened since around 1.06 (the earliest version I worked with) - I just never got around to reporting it.
Sometimes the events (and snapshots etc) disappear from the event browser within Unity. After a bit of fiddling, I found the only way to get them to come back was to temporarily select a different path type (as in single or multi-platform), then re-select the correct type. This seems to ‘refresh’ the events and works 95% of the time.
However, I am unable to reproduce the issue in the first place - it just seems to happen whenever. I am currently working with two totally separate developers and they have both also had this problem on more than a few occasions. And the solution that I discovered worked for them too.
Is this a known issue? Anyone else came across this? It’s obviously not a dev-breaking problem but it is a massive nuisance.
Thanks for reading,