FMOD Can't Connect to Unity on Mac

Summary

I can’t get FMOD to connect with Unity when I hit F5 to do Live Update on Mac.

What Happens

If Unity is not in Play mode, I get this dialog:

If Unity is in Play mode, I see the following briefly:

And then:

What I’ve Tried

  • 127.0.0.1 instead of localhost
  • Explicitly specifying the default port like localhost:9264 or 127.0.0.1:9264
    • FMOD Settings in Unity have Live Update Enabled and this port number set.
  • Deleting and rebuilding Master and Master.strings .bank and .bank.meta files

Notes

  • The Mac firewall is turned off
  • I did see other similar posts, but they were either really old or have different versions

System

  • Unity 6000.0.48f1
  • FMOD Studio/Unity Integration 2.03.07
  • macOS Ventura 13.7.5

Hi,

Thank you for sharing the detailed information.

On your mac, please try navigating to System Settings > Privacy & Security > Accessibility.

If you see FMOD listed there, could you please make sure it’s enabled? If it isn’t listed, you can add FMOD manually and enable it to check if that resolves the issue.

If you encounter the Error Connecting to Game window, try clicking Retry in Background to see if Live Update connects successfully.

Hope this helps! Let me know if the issue persists.

Thanks for the suggestions. FMOD is already listed there. I have tried Retry in Background as well, but the message in the status bar blinks a few times and stays on Live Update Reconnecting.

Thank you for confirming that!

I’ve also been able to reproduce the issue in Unity 6. However, FMOD can still reestablish a live update connection once the Unity window is brought back into focus.

We’ve already begun investigating this, and I’ll update the thread with any progress as soon as we have something to share.

Thank you again for bringing this to our attention.

Thanks – yes, if after telling it to try reconnecting in the background, the connection is established when I refocus Unity, thanks!

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