Hi
We developed a cross-platform c++ mobile app using FMOD (2.01.06), both platforms use the same base code.
On iOS clients only, we observe crashes of FMOD file thread via crashlytics.
The following stack trace provided by crashlytics:
FMOD file thread
0 libsystem_kernel.dylib __semwait_signal + 8
1 libsystem_c.dylib nanosleep + 220
2 libsystem_c.dylib usleep + 64
3 MyApp FMOD_OS_Time_Sleep + 20
4 MyApp FMOD:: Thread::callback(void*) + 164
5 MyApp FMOD_OS_Thread_Callback(void*) + 76
6 libsystem_pthread.dylib _pthread_start + 156
7 libsystem_pthread.dylib thread_start + 8
Waiting for your insights