Hi I’m integrating FMOD Studio and Steam Audio into my Unity project for the first time and running into a plugin loading issue. When I launch FMOD Studio (v2.02.28), I get this error in the terminal: “13:26:33 fmod_pluginfactory.cpp(580), PluginFactory::loadPlugin(): No FMOD symbols found in dynamic library ‘C:/Users/douty/Documents/FMOD Studio/Mannequin/Plugins/phonon.dll’
13:26:33 Error loading plugin C:/Users/douty/Documents/FMOD Studio/Mannequin/Plugins/phonon.dll: Error loading file.” Im quite new to Both Fmod and Steam Audio but have used them separately on a previous game project where they worked fine however now that im using both together they dont seem to want to cooperate. The main problem is that i can attach the Steam audio Spatializer and such and some things even work, however when i turn on “Simulation based Occlusion” The sound wont play in either Fmod or the Unity Scene but it does play in the event browser so im really confused to what the problem is. Ive been trouble shooting this for a couple days now and have yet to find an answer so any help would be much appreciated. Could there be a mismatch in plugin versions, or am I missing a step?
Thanks in advance!