FMOD recommends Disabling Unity Audio.
However, this isn’t possible for me, as I’m using an embedded synthesizer that interfaces directly with Unity Audio.
If I don’t disable Unity Audio, I know for sure Xbox One won’t work, but what about other consoles? Will Switch and Playstaion work OK if I don’t disable Unity Audio? Would love some advice from folks who have tried to straddle both worlds of FMOD and Unity Audio engines and the type of issues I might encounter on consoles.