How to set (Global) Parameter By Name in Unity?

Hi,

I’ve created lots of local parameters without problems.

But I’m I tried to create a Global Parameter to change, for example, the Reverb Wetness or Room Size, It simply does nothing.

Is there something similar to the “setParameterByName”, but for global parameters?

Thanks!

https://www.fmod.com/resources/documentation-api?version=2.1&page=studio-api-system.html#studio_system_setparameterbyname

In Unity you can get the Studio System with the RuntimeManager:

FMODUnity.RuntimeManager.StudioSystem.setParameterByName

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This was exactly the solution! Thank a ton for your help!!

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