I am loading the bank but in runtime throws Event not found error

Hi! I am getting a bit crazy with this issue, and I am finding myself unable to figure it out or find any solutions online. I have some banks loaded that the sound designer has given me. I have set up the fmod plugin, 2.02.24 on Unity 2022.3.26f1.

The events seem to be perfectly loaded on the editor:

But when I try to reproduce the music/sound I get a Event Not Found exception (although is correctly referenced like “event:/MUSIC/Menu”, since I am using the editor directly to select the event).

How could this be? What can I be missing?

Ok, nevermind, I found the issue; I had the Import Type to bundle, I think I setted it up that way following some tutorials. Anyway, I changed it to Streaming and now its working as intended.

Thanks