EventNotFound in Unity (FMOD version 2.02.20)

Hello, I saw that other people had this error, but their solution methods did not help in this case.

  1. I prepared events in FMOD Studio, assigned them to banks and clicked the build button.

  2. When switching to Unity, a notification about bank updates appeared!!!

  3. I assigned the Fmod Event Emitter component to the object, where I selected the banks I needed.

At the same time, it is important that in the preview window, when I pressed the play button, I heard all the necessary sounds.

  1. Set object start and object destroy as triggers, and then started the game. Errors immediately came out that the event was not found.

I tried to double-check the path, make the build again, as well as everything that was advised earlier, but nothing works - the same error occurs.

Here is the screenshots (I can only attach one file so thats collage):

I don’t know what to do anymore :frowning: