Hello, I saw that other people had this error, but their solution methods did not help in this case.
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I prepared events in FMOD Studio, assigned them to banks and clicked the build button.
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When switching to Unity, a notification about bank updates appeared!!!
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I assigned the Fmod Event Emitter component to the object, where I selected the banks I needed.
At the same time, it is important that in the preview window, when I pressed the play button, I heard all the necessary sounds.
- Set object start and object destroy as triggers, and then started the game. Errors immediately came out that the event was not found.
I tried to double-check the path, make the build again, as well as everything that was advised earlier, but nothing works - the same error occurs.
Here is the screenshots (I can only attach one file so thats collage):
I don’t know what to do anymore