I don't know why some events no sound suddenly

It not works on editor(Event, Sandbox) and Unity.
But original sources is fine when I checked Event.
Just some events not working suddenly. (not mixer’s fault)

SFX_Player_Attack is working but SFX_Player_Roll is dead.
I dunno why

Hi,

Thank you for the screenshot.

Could I please grab more info:

  • What version of FMOD and FMOD Unity integration you are using?
  • Is there any error or warning logs you can see from the Unity console?

Did re-creating the event or rebuilding your banks resolve the issue?

Could you please confirm if there are any noticeable differences between these two events? For example:

  • Do they have different effects, like a spatializer or other effects, attached to their master tracks?
  • Are they both using the same output bus?
  • Do they share similar trigger conditions or parameters?

am using Fmod 2.02.20 and Unity 2022.3.15f1!
and it is FMOD problem so no unity error logs.

  • no master track effect
  • same bus
  • and no paramater or triggers

and when I back to previous version, it worked. really dunno why qwq…

Thank you for the clarification.

Just to confirm, are you saying the events only work in a previous version of FMOD?

Unfortunately, I’ve been unable to reproduce the issue on my end, so I may be doing something differently than you.

Would it be possible for you to upload your project or a minimal reproduction of the issue to your FMOD Profile? This will allow me to test it more effectively on my side.