I want to loop a tick sound and accelerate it with a speed parameter

Hi ! I’m working on a new unity project and i wanted to add a tick sound with a speed parameter that accelerate through time, but in fmod i’m having issues trying to accelerate the loop.
Thank you for reading this ! Have a great day

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There are a few different ways to do this.

Personally, I’d create a scatterer instrument, set its min and max distance to 0 to disable spatialization, set its min and max spawn interval to the same value so that the ticks happen at a predictable interval, then automate the Spawn Rate property to control the frequency with which new ticks spawn. Spawn rate functions as a multiplier and can be adjusted to any value from 0% to 500%, so if you (for example) set the min and max spawn interval to 1 second you could automate its final spawn frequency to anything between 0 Hz and 5 Hz.