Is there any way to TEMPORARILY turn of FMOD errors?

My co-workers keep getting FMOD erros when cloning my project. Even though they have the proper up-to-date FMOD project setup in Unity. Since they are working without sound anyways, Im wondering if there is a way to simply BYPASS FMOD?! Or in another case, pause errors like:
“EventNotFoundException: [FMOD] Event not found”

This would make a world of difference.