Hello, I’m new with code and FMOD, and I’m getting an error when trying to find an event sound in a Unity.
The error is:
EventNotFoundException: [FMOD] Event not found 'event:/Analu/Footsteps' FMODUnity.RuntimeManager.CreateInstance (System.String path) (at Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs:923) AnaSFX.CallFootsteps () (at Assets/Scripts/Audio/AnaSFX.cs:28)
I’m referencing a public string with the sound (called
footsteps, that’s looking fine in the inspector, and trying to call it from a method
void CallFootsteps(), with the line
FMODUnity.RuntimeManager.PlayOneShot(footsteps, GetComponent<Transform>().position); inside it. Plus, I’m calling this function in an Event inside of character’s animation to synchronize with char footsteps.
I can play the event sound inside the Event Browser, too. But always is getting the error above! Please, someone help!