Not able to live connect to other computer on same network

Hi,

I’m trying to live connect from FMOD on my Mac to Unity running on a PC. The computers are both on the same wifi network (I have the game running when trying to connect, both computers are on the 5 GHz wifi if that matters and live connect works fine when running FMOD on the PC).

However, I am not able to connect and get a “Socket error”. I have tried following the steps in documentation, and my setup looks like this. Can anyone help me figure out what might be wrong?

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Thank you!

Anyone able to help here? Would really speed up my workflow if I could make this work :pray:

Hi, sorry for the late response.

Unfortunately, I was not able to reproduce the issue you mentioned with a similar setup from my end.

Could I grab the version number of your studio and FMOD Unity integration?

For trouble shooting, could you please confirm that both your Mac and PC firewalls allow FMOD and Unity through (especially on TCP port 9264)? Also, disable any VPNs temporarily as they can block connections. If possible, you could test with an Ethernet connection to see if it helps rule out Wi-Fi issues.