Hi! 3d panning and distance attenuation work great when previewing in Unity and when building for OSX, but when i build to iOS it doesnt work at all. Sound still plays but in a non-source-specific stereo.
Not seeing any redflags in the XCode build log.
I’m new to fmod so I’m not sure if i’ve missed a setting or something somewhere. I’ve been through the documentation, this forum and hunted around elsewhere, but no luck. Any help would be much appreciated!
fmod studio 2.00.11
iphone 11 pro