We use the built in P4 integration and it’s been working fine, but with FMOD I’m getting issues with the StreamingAssets.
I’ve set up the P4 Client by using an ignore file, but unfortunately whenever I sync to the latest audio changes the files in StreamingAssets are made Read Only.
This then causes errors on everyone’s machine when running the game:
FMOD Studio: copy banks for platform Windows : copying banks from FMOD\TerraTechFMOD\Build/Desktop to C:/Dev/terratech/main/Assets/StreamingAssets
which then causes:
UnauthorizedAccessException: Access to the path “C:/Dev/terratech/main/Assets/StreamingAssets/Master Bank.strings.bank” is denied.
I really don’t want to put these files in SourceControl if I don’t need to, and have everyone to always have them checked- out.
Any help for getting this set up correctly would be great.