Hi,
I trying to build my game with “PS4 Package” build type selected. When the build finish show the message “Build completed with a result of ‘Succeeded’”, but the targeted folder don’t has .pkg file.
When look the Editor.log, i find this information:
[ps4] Package stdout :[Error] Could not convert elf file. (StaticPlugins/libfmodL_stub.a)
This static library is from the FMOD PS4 Plugin for Unity with version 2.00.03.
If i remove all files, on PS4 folder, with “_stub” suffix. The package is generated correctly.
If i revert plugin to version 2.00.02, the package is generated correctly without delete files, on PS4 folder, with “_stub” suffix.
Do you know why this happens? I’m a little confused if i keep using 2.00.02 version or i update to 2.00.03 and delete files.
Other Informations:
Build Settings:
Build Type: PS4 Package
Hardware Targeted: Pro and Base
Other Selections: Development Build
Unity: 2019.2.3f1
SDK: 6.500
Publishing Tools Version: 3.62