Is it possible to be able to play individual random SFX at random times within a map? For instance, I might have 10 individual metallic effect (banging, scrapping, etc.) sounds. Each time I enter the room where these metallic sounds need to be played, I want the player to hear each metallic sound: 1. in a different order and 2. at random time intervals each time they enter the room. Is this possible using FMOD Studio and using the FMOD plugin in Unity?
Could I use the FMOD plugin in Unity to make these individual metal sounds: play in random order and play at random times? Or would I need to do something else?