Command instrument type: Pause/unpause Event
Use case: triggering a snapshot-fade then a pause of gameplay music via an event like a pause button sound.
Command instrument type: Pause/unpause Bus
For pausing an entire bus worth of events for a pause menu.
You’re not the first person to request these new commands for command instruments. I’ll add your name to the list of people interested in this feature.
Sign me up too, please! Anything that’ll help take the load off engineers/code and retain control of audio in FMOD is a win.
Sure thing, I’ll add you to the list.