[FMOD] Event not found: {6a259774-151a-48fc-80d2-abdee8722d13} (event:/OpeningDoor)
UnityEngine.Debug:LogWarning (object)
FMODUnity.RuntimeUtils:DebugLogWarning (string) (at Assets/Plugins/FMOD/src/RuntimeUtils.cs:569)
FMODUnity.RuntimeManager:PlayOneShot (FMODUnity.EventReference,UnityEngine.Vector3) (at Assets/Plugins/FMOD/src/RuntimeManager.cs:1152)
AudioManager:PlayOneShot (FMODUnity.EventReference,UnityEngine.Vector2) (at Assets/scripts/audio/FMOD Scripts/AudioManager.cs:25)
OpenDoor:DoorwayEnter () (at Assets/scripts/audio/FMOD Scripts/OpenDoor.cs:19)
OpenDoor:OnMouseDown () (at Assets/scripts/audio/FMOD Scripts/OpenDoor.cs:28)
UnityEngine.SendMouseEvents:DoSendMouseEvents (int)
[FMOD] ObjectLookup::get : Lookup failed for EventModel: {6a259774-151a-48fc-80d2-abdee8722d13}
UnityEngine.Debug:LogWarning (object)
FMODUnity.RuntimeUtils:DebugLogWarning (string) (at Assets/Plugins/FMOD/src/RuntimeUtils.cs:569)
FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/Plugins/FMOD/src/RuntimeManager.cs:81)
FMOD.Studio.System:getEventByID (FMOD.GUID,FMOD.Studio.EventDescription&) (at Assets/Plugins/FMOD/src/fmod_studio.cs:464)
FMODUnity.RuntimeManager:GetEventDescription (FMOD.GUID) (at Assets/Plugins/FMOD/src/RuntimeManager.cs:1247)
FMODUnity.RuntimeManager:CreateInstance (FMOD.GUID) (at Assets/Plugins/FMOD/src/RuntimeManager.cs:1126)
FMODUnity.RuntimeManager:PlayOneShot (FMOD.GUID,UnityEngine.Vector3) (at Assets/Plugins/FMOD/src/RuntimeManager.cs:1170)
FMODUnity.RuntimeManager:PlayOneShot (FMODUnity.EventReference,UnityEngine.Vector3) (at Assets/Plugins/FMOD/src/RuntimeManager.cs:1148)
AudioManager:PlayOneShot (FMODUnity.EventReference,UnityEngine.Vector2) (at Assets/scripts/audio/FMOD Scripts/AudioManager.cs:25)
OpenDoor:DoorwayEnter () (at Assets/scripts/audio/FMOD Scripts/OpenDoor.cs:19)
OpenDoor:OnMouseDown () (at Assets/scripts/audio/FMOD Scripts/OpenDoor.cs:28)
UnityEngine.SendMouseEvents:DoSendMouseEvents (int)
I get these 2 errors whenever I try to set up FMOD to play a noise when the door opens. Here is my script: using System.Collections;using System.Collections.Generic;using UnityEngine; - Pastebin.com