Error Message when attempting to play sound from FMOD in Unity

Unity Version 2019.4.12
FMOD Version 2.00.10

I am trying to call events in my Unity code. Code is as follows:

FMODUnity.RuntimeManager.PlayOneShot(“event:/Desktop/SFX/sfx_bomb_explode”, GetComponent().position);

I am getting the following error message:
[FMOD] Event not found: event:/Desktop/SFX/sfx_bomb_explode
UnityEngine.Debug:LogWarning(Object)
FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) (at Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs:955)
Bomb:Explode() (at Assets/Scripts/Environment/Traps/Bomb.cs:57)
Bomb:Update() (at Assets/Scripts/Environment/Traps/Bomb.cs:34)

I have verified the versions are compatible, I have removed the sound banks and re-uplaoded them. I have removed FMOD completely and re-added it. Unity is not calling the events.

Are you able to browse for that event in Unity by using FMOD > Event Browser? If so, are you properly loading all the banks when you start your game?