Actually making a puzzle (Unity, FMOD Studio) where you have to rotate two dials in order to tune in a radio (to hear something special like music or people talking). I have though on making a parameter that moves the play cursor but I dont manage to find how.
The thing is turning both dials in certain position makes the solution audio hearable, other configuration results in radio static. I want to change the static with the movement as it is in real life.
I am currently blocked since I have not yet the experience with this program. Any ideas on how to put this?