Using FMOD Studio v2.00.09 and Unity 2019.4.8f1.
Just changed an event’s asset to no longer be streaming in FMOD Studio. Rebuilt the banks and imported them into our Unity project.
Now when I view the event in the FMOD Events window in the Unity editor the Streaming label still reports true for the event. I would expect it to report false.
What’s going on? How do I know it is setup correctly to not stream?