Hi i’m having problem with unity source control. i have no idea what is causing this error. this is .gitignore file i applied
gitignore file :
This .gitignore file should be placed at the root of your Unity project directory
Get latest from gitignore/Unity.gitignore at main · github/gitignore · GitHub
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
/[Uu]ser[Ss]ettings/
MemoryCaptures can get excessive in size.
They also could contain extremely sensitive data
/[Mm]emoryCaptures/
Recordings can get excessive in size
/[Rr]ecordings/
Uncomment this line if you wish to ignore the asset store tools plugin
/[Aa]ssets/AssetStoreTools*
Autogenerated Jetbrains Rider plugin
/[Aa]ssets/Plugins/Editor/JetBrains*
Visual Studio cache directory
.vs/
Gradle cache directory
.gradle/
Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
Unity3D generated file on crash reports
sysinfo.txt
Builds
*.apk
*.aab
*.unitypackage
*.app
Crashlytics generated file
crashlytics-build.properties
Packed Addressables
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata//.bin*
Temporary auto-generated Android Assets
/[Aa]ssets/[Ss]treamingAssets/aa.meta
/[Aa]ssets/[Ss]treamingAssets/aa/*
Never ignore DLLs in the FMOD subfolder.
!/[Aa]ssets/Plugins/FMOD/**/lib/*
Don’t ignore images and gizmos used by FMOD in the Unity Editor.
!/[Aa]ssets/Gizmos/FMOD/*
!/[Aa]ssets/Editor Default Resources/FMOD/*
Ignore the Cache folder since it is updated locally.
/[Aa]ssets/Plugins/FMOD/Cache/*
Ignore bank files in the StreamingAssets folder.
/[Aa]ssets/StreamingAssets//*.bank
/[Aa]ssets/StreamingAssets//*.bank.meta
If the source bank files are kept outside of the StreamingAssets folder then these can be ignored.
Log files can be ignored.
fmod_editor.log