Hi,
I’m using a plugin called Panoply to create an interactive graphic novel for my Masters project. As it only uses cameras and no player characters I’m having difficulty figuring out how to trigger parameters using scripts.
Any help would be immensely appreciated!
public class MUSIC1VERSE : MonoBehaviour
{
void Start()
{
PanoplyEventManager.OnTargetStepChanged += HandleTargetStepChanged;
}
public void HandleTargetStepChanged(int oldStep, int newStep)
{
if (newStep == 5)
{
GetComponent<FMODUnity.StudioParameterTrigger>().TriggerParameters();
}
}
}
}
Thanks,
Dan