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FMOD_INIT_PROFILE_ENABLE running on PSVita
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1
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2910
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August 29, 2016
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Stop all sounds function?
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2
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9918
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August 26, 2016
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FMOD Studio Build Platforms
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4
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4620
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August 26, 2016
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Cannot lower volume of nested event
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3
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2689
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August 24, 2016
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BUG? Can't drag asset from bank, must restart
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6
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3029
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August 18, 2016
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set3DSettings - DistanceFactor doesn't affect FMOD Studio events
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3
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2010
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August 18, 2016
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FSBANK_ERR_ENCODER_FILE_NOTFOUND problem
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1
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1390
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August 17, 2016
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FMOD sound bank, how to keep the compression applied on the sound.
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2
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4428
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August 17, 2016
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Playing Event Stops Looping if Current Working Directory Changes
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1
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2063
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August 17, 2016
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FMOD Studio 1.08 compatibility with 1.07.05
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3
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3198
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August 15, 2016
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I cannot hear anything nor call GetPlaybackState
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1
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2172
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August 15, 2016
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Xbox One Build - Error
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1
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3978
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August 11, 2016
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Quantization
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6
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4477
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August 11, 2016
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Using Parameters to select diffrent audio tracks.
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1
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2363
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August 11, 2016
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Making voice sound like GLaDOS from Portal - possible ?
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1
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2163
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August 11, 2016
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Crackling sound on Galaxy S4 (when using OpenSL)
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7
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2880
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August 9, 2016
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Basic Fmod concepts
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2
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1860
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August 9, 2016
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Listing events in C API
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1
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1877
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August 9, 2016
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FMOD Studio and CoronaSDK integration.
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1
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2069
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August 8, 2016
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Question about the interface of Studio::Bus::setMute
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3
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2364
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August 8, 2016
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lose sound after answer a call
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1
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1236
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August 8, 2016
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Example for the C Api
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1
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4090
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August 8, 2016
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Pops and Clicks When Looping
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24
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9440
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August 8, 2016
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Polyphony modified based on platform?
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2
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1621
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August 3, 2016
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mixerSuspend / mixerResume not being called on Desktop Build
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2
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2492
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August 2, 2016
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using C++ code for importing files into the sound bank
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3
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3042
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July 29, 2016
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FMOD Sound Bank, input formats
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3
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6921
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July 28, 2016
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Unable to see input track in mixer window?
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4
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2985
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July 27, 2016
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Preview encoding quality right in Studio
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2
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1753
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July 27, 2016
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embed banks as resource files
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1
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1612
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July 26, 2016
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