I’m getting the following errors in unity trying to create a build. (using version 2.01.04 with Unity 2019.2.21
I’ve given the Runtime and Editor folders of the FMOD unity integration their own assembly definitions
For some reason I get this weird error, it seems it wont resolve the VERSION number to a dll file name?
Assets\Plugins\FMOD\src\Runtime\wrapper\fmod.cs(1867,28): error CS0117: 'VERSION' does not contain a definition for 'dll'
Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs(375,35): error CS0117: 'STUDIO_VERSION' does not contain a definition for 'dll'
In release 2.01 there are source files under Assets/Plugins/FMOD/platforms that need to be part of the FMODUnity assembly, otherwise player builds fail with lots of errors about FMOD.VERSION and FMOD.Studio.STUDIO_VERSION missing a definition for ‘dll’.
The docs are being updated with this information in the next release.
Hi I’m having this issue with Nintendo SDK 20.5.28 and Unity 6000.3.7f1 using FMOD 20.2.28
The issue only happens with Switch 2 as a target, any idea of what might be wrong? I tried to follow this an other ticket but they did not lead me to the solution.
Error CS0117: 'VERSION' does not contain a definition for 'dll'
Error CS0117: 'STUDIO_VERSION' does not contain a definition for 'dll'