Every time that I try to test my game using linux on the develop mode from Unity I receive this error:
EventNotFoundException: [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} ({dc5cfac0-da9e-4447-a31f-9aef5340f04c})
FMODUnity.RuntimeManager.GetEventDescription (FMODUnity.EventReference eventReference) (at Assets/Plugins/FMOD/src/RuntimeManager.cs:1308)
FMODUnity.StudioEventEmitter.Lookup () (at Assets/Plugins/FMOD/src/StudioEventEmitter.cs:119)
FMODUnity.StudioEventEmitter.Play () (at Assets/Plugins/FMOD/src/StudioEventEmitter.cs:148)
FMODUnity.StudioEventEmitter.HandleGameEvent (FMODUnity.EmitterGameEvent gameEvent) (at Assets/Plugins/FMOD/src/StudioEventEmitter.cs:109)
FMODUnity.EventHandler.OnEnable () (at Assets/Plugins/FMOD/src/EventHandler.cs:21)
I alredly rebuild the sound banks from the FMOD because this entire project are from Windows, but now on linux every time I try to run unity + FMOD the game runs but it get flooded with that error. I don’t know how to make this work, FMOD works just fine alone, but with this project on Unity there are this errors ocours…