EDIT: Solved by manually deleting the fmod unity plugin from assets->plugins->fmod, then reimporting fresh
EventNotFoundException: [FMOD] Event not found: {026abc07-54ad-4a88-9c93-20d37d229bcf} (event:/SFX/Cars/Engine/EngineTotal)
FMODUnity.RuntimeManager.GetEventDescription (FMODUnity.EventReference eventReference) (at Assets/Plugins/FMOD/src/RuntimeManager.cs:1198)
Also getting:
[FMOD] ObjectLookup::get : Lookup failed for EventModel
All the folders are set to default in FMOD, and Unity is looking in the Desktop folder.
We are building assets and metadata to seperate banks.
I deleted all the built banks then rebuilt, but that didn’t fix it.
I’m wondering if possibly the issues started when I recently moved to 2.02.08, while unity was using was 2.02.07. I uninstalled 08, and went back to 07, but this issue is still happening. Is there possibly some residual 08 stuff affecting this?
Really hoping someone can help me with this