SOLVED: EventNotFoundException: [FMOD] Event not found] and ObjectLookup::get : Lookup failed for EventModel

EDIT: Solved by manually deleting the fmod unity plugin from assets->plugins->fmod, then reimporting fresh

EventNotFoundException: [FMOD] Event not found: {026abc07-54ad-4a88-9c93-20d37d229bcf} (event:/SFX/Cars/Engine/EngineTotal)
FMODUnity.RuntimeManager.GetEventDescription (FMODUnity.EventReference eventReference) (at Assets/Plugins/FMOD/src/RuntimeManager.cs:1198)

Also getting:
[FMOD] ObjectLookup::get : Lookup failed for EventModel


All the folders are set to default in FMOD, and Unity is looking in the Desktop folder.
We are building assets and metadata to seperate banks.

I deleted all the built banks then rebuilt, but that didn’t fix it.

I’m wondering if possibly the issues started when I recently moved to 2.02.08, while unity was using was 2.02.07. I uninstalled 08, and went back to 07, but this issue is still happening. Is there possibly some residual 08 stuff affecting this?

Really hoping someone can help me with this


Solved by manually deleting the fmod unity plugin from assets->plugins->fmod, then reimporting fresh

Thanks. This worked. Same version same problem.

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