FMOD, Resonance and Unity

Does any have experience with Google Resonance, FMOD and Unity? I am trying to find out if geometry based reverb is supported when using FMOD.
The guide in the Resonance documentation is only for native Unity audio


Could you link the Resonance documentation you are talking about?


Thank you for the link. The documentation for the Resonance FMOD Unity integration can be found here: Resonance Audio - Game Engine Integration.

Hope this helps!

Thank you Connor. So sadly no geometry based reverb with FMOD

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