FString CLASSNAME::GetEventPath(UFMODEvent* FMODEvent)
{
if(!IsValid(FMODEvent)){
return "";
}
FMOD::Studio::EventDescription* event_description = IFMODStudioModule::Get().GetEventDescription(FMODEvent);
FString res = FMODUtils::GetPath(event_description);
return res;
}
This is the function I’m using.
And I have another question.
Thank you
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