In DS server cannot use FMODUtils::GetPath()

FString CLASSNAME::GetEventPath(UFMODEvent* FMODEvent)
{
    if(!IsValid(FMODEvent)){
        return "";
    }
    FMOD::Studio::EventDescription* event_description = IFMODStudioModule::Get().GetEventDescription(FMODEvent);
    FString res = FMODUtils::GetPath(event_description);
    return res;
}

This is the function I’m using.
And I have another question.

Thank you

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