Hey guys,
I feel very limted by the use and control of the parameters,
ill explain what i want to do:
I Move in a tunnel and i want that as long as i progress inside the tunnel the Intensity parameter will slowly rise, insted of putting lots of different triggers throughout the tunnel i just want to make the whole tunnel to be some kind of gardually increase or decrease of the parameter.
hope i was understood.
thank you very much!
You could:
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Place the Event at the start of the tunnel and use the built-in distance parameter to control the intensity of the Event. Here your intensity should increase when the distance parameter goes up.
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The same as above, but put the Event at the end of the tunnel instead. Here your intensity should increase when the distance parameter goes down.
Distance parameter docs: https://fmod.com/resources/documentation-studio?version=2.0&page=parameters-reference.html#distance
This would work in a very basic way, not taking into account player’s verticality and other stuff.