Real-time recorded voice and Steam Audio

Hello. I did a voice chat with using FMOD.

In order for steam audio to work with FMOD, you need FMOD Emitter and Steam Audio Source. But for real time voice I using a programmer and create sound through code, that is, I do not have an emitter, so can I somehow transfer this sound for processing in steam audio?

Here are my topics, in which the implementation is partially visible:

Thanks.