Same several sounds events at one time too loudly

Hello community!
I have experienced that several sounds at same time plays too loud. I am think that is correct, but how i can prevent this behaviour? What option cause this?

This is a normal occurrence (constructive interference) and can be handled a number of ways.

  • Voice/event limits can help make sure there isn’t too much going on at once. Can be set at an event level or at a group bus level
  • Side chain compression between buses to help make space in the audio spectrum for the more important sounds
  • Snapshots can be utilised to adjust volume/EQ/any necessary effects on certain buses when needed
  • Mixing the game can be made easier using the Live Update feature to see exactly where there is too much noise and make adjustments there.
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