I have experienced that several sounds at same time plays too loud. I am think that is correct, but how i can prevent this behaviour? What option cause this?
This is a normal occurrence (constructive interference) and can be handled a number of ways.
- Voice/event limits can help make sure there isn’t too much going on at once. Can be set at an event level or at a group bus level
- Side chain compression between buses to help make space in the audio spectrum for the more important sounds
- Snapshots can be utilised to adjust volume/EQ/any necessary effects on certain buses when needed
- Mixing the game can be made easier using the Live Update feature to see exactly where there is too much noise and make adjustments there.