Unity Meta files getting created/deleted repeatedly

After initial integration of the Unity package. using both 1.x and 2.x, we see a behavior where the meta files for libfmod*.so get alternatingly deleted and then recreated. So, for instance, one team member will get latest from source control and then Unity will delete the corresponding .meta files. This then shows up as a change in source control. If that user checks these .meta file deletions in, then the next users that pull down that commit will see them get recreated! They then have the same files show up in source control. If they commit them, then the cycle continues.

Any idea what is going on here? One notable thing about our setup is that we have both Mac and PC users.

I thought that Unity would only remove meta files when it cannot find the associated file.

What version of Unity are you using?

2018.3.8f1

Yeah it is odd. We haven’t seen the issue on 1.x only working on PC recently. I’ll let you know if this is a Mac/PC interaction issue.

Also, we moved from 2.x back to 1.x because it was so buggy right now. Just a datapoint.

What sort of bug have you run into?