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Crossfading anywhere in a transition region
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3
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30
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April 1, 2026
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LeSound documentation?
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11
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141
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March 31, 2026
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LiveUpdate: Socket Error on one game only
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0
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9
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March 31, 2026
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Issue when using GitHub with FMOD Studio Project collaboratively and a possible solution?
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3
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48
|
March 26, 2026
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The sound that contains a snapshot instrument does not stop
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7
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29
|
March 26, 2026
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Strange Behavior Related to Encoding Settings
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2
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16
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March 24, 2026
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Shared Effect Overrides
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1
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9
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March 24, 2026
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Multiply 2 automation values rather than taking their average
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5
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24
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March 23, 2026
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RMS Metering Breaks When Mixer at -Inf
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4
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30
|
March 19, 2026
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What version to create fsb 4 files
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3
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796
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March 18, 2026
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Event Editor Feature Request
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1
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17
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March 17, 2026
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Profiler feature requests
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2
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29
|
March 17, 2026
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Using VCAs on nested events
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1
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12
|
March 17, 2026
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Saved projects not showing
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1
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3
|
March 16, 2026
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Sound Stage, Pseudo Surround: Advice
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1
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20
|
March 15, 2026
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Multiinstrument - select last played soundfile
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3
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24
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March 11, 2026
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Suggestion: Profiler, sort global params by name
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6
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351
|
March 11, 2026
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Rotating 2D sounds/atmos with player orientation
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4
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966
|
March 6, 2026
|
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Downloadable Manuals
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13
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299
|
March 5, 2026
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Quantization delay applying on loop restart inside event
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5
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20
|
March 5, 2026
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Obtaining Debug Symbol
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2
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17
|
March 4, 2026
|
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Documentation on automation curve combination?
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7
|
679
|
March 4, 2026
|
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Cracles and artifacts while using Resonsnce Audio
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1
|
30
|
March 3, 2026
|
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Bug: [Qt build] Controls are escalating – unusable
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13
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73
|
March 3, 2026
|
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Loop region boundary not responding to mouse click
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1
|
18
|
March 2, 2026
|
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Scatterer spatialization still attenuated even when Event min/max distance are equal
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6
|
103
|
February 27, 2026
|
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FMOD Studio stuck after profiling
|
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2
|
35
|
February 26, 2026
|
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Trying to understand developing audio for a multiplayer game in Unity
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5
|
35
|
February 25, 2026
|
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Transition Markers and Regions are not working as expected
|
|
15
|
367
|
February 25, 2026
|
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Feature Request: View All 'Scoped In' items on a Snapshot
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|
1
|
21
|
February 23, 2026
|