FMOD Studio API


Topic Replies Activity
Core API - ChannelGroup::getChannel range 3 March 10, 2020
Mp3 file use Fmod :: sound getlength return incorrect duration 11 March 9, 2020
[Android] FMOD error! (28) when trying to initialize system 5 March 9, 2020
ALSA init failed – how to detect? 3 March 6, 2020
A question about scripts such as 'Add Group Track.js' 3 March 5, 2020
How to ensure that different channels are used when playing different sound 2 March 5, 2020
Looping sound pops on stop() 5 March 5, 2020
Release sound freeze the main thread 2 March 5, 2020
Hi!guys, How can I get the data after sound change with the type of byte[] 6 February 24, 2020
[Switch] Unable to load banks 2 February 21, 2020
C# - Failing to load samples 5 February 21, 2020
Help monitoring output levels 5 February 19, 2020
set3DRolloffCallback not firing most of the time 3 February 19, 2020
Unable to build for Xamarin iOS 2 February 15, 2020
FMOD studio API - Problem initializing USB sound card 5 February 11, 2020
ChannelGroup isPlaying returns false 4 February 11, 2020
[Switch] I can't get FMOD to output 5.1 2 February 10, 2020
Multiple setdelay in same channel? 2 February 4, 2020
FMOD orientation having no effect 6 January 31, 2020
Studio C API: undefined reference to SetParameterByID() 3 January 30, 2020
Problem with stopping a channel using delay 4 January 28, 2020
Event not found when moving from Unity 5.6.3 to Unity 2017.4.15 7 January 28, 2020
Is it possible to prevent FMOD scanning the whole OGG/VORBIS file while opening it? 31 January 25, 2020
Fatal error with netstream example 10 January 16, 2020
No sound output possible after updating Studio Low Level /Core API from 1 to 2 3 January 13, 2020
Changing 3D sounds distance of instances issues (2.00.03) 6 January 10, 2020
How to setPostition without fade? 2 January 9, 2020
Support for PS4 SDK 7.0 7 January 7, 2020
Crash on android phone 2 January 6, 2020
Core API FMOD_System_RegisterDSP returns FMOD_ERR_PLUGIN_VERSION 7 January 5, 2020