FMOD parameters and quantization
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4
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60
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May 12, 2025
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Struggling with parameters other than floats
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1
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14
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May 8, 2025
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Echo cancellation using Speex for FMOD C++
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1
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46
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May 8, 2025
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How to set Output to “engine” See below Timeline (Mixer)
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1
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18
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May 5, 2025
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FMOD 4.44.46 arm64
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1
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24
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May 5, 2025
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ABI Compatibility between 2.02 and 2.03
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1
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48
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May 5, 2025
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How do I prevent an FMOD::Sound to be reused/virtualized?
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1
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19
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May 1, 2025
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FMOD crash in Android with Bad JNI version returned from JNI_OnLoad
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2
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44
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April 30, 2025
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Real-time recorded voice and Steam Audio
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2
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36
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April 30, 2025
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Modded sound played with big delay or not played at all
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1
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22
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April 29, 2025
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Live granular effect/delay line plugin questions
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4
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30
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April 28, 2025
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[Android] Errors when app comes to foreground after long period of time in background
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3
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33
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April 28, 2025
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[iOS] Problems with mixerSuspend and mixerResume
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2
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50
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April 24, 2025
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DSP Job list expanding
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1
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31
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April 22, 2025
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Problem with voice chat with core api (c++)
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5
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58
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April 14, 2025
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Compiling Custom DSP Effect Plugin C++ to DLL for Studio
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3
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49
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April 10, 2025
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FMOD Designer version 4.44.64
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2
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98
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April 8, 2025
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Creating Sound From Byte Array Is Corrupted
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7
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46
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April 8, 2025
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iOS AudioSession vs mixer
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17
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109
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March 25, 2025
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How do I ensure that multiple channels stay in sync?
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1
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22
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April 1, 2025
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Where can I find a DSP_CONVOLUTION_REVERB C#-Unity Example?
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2
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34
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March 31, 2025
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FMOD craches on load on NW.js
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7
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172
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March 30, 2025
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Access violation exception in 1.08.12
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2
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46
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March 28, 2025
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Is it possible to create a FMOD Echo effect with a EQ that only affects the audio copies?
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2
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61
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March 27, 2025
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How to compile dylib plugin on macOS
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3
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81
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March 27, 2025
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Pausing an event smoothly
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10
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2198
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March 27, 2025
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Suspending application on Android hangs in mixer thread system call
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1
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39
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March 26, 2025
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How to link FMOD PS5 API to PS5 project?
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1
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35
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March 23, 2025
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Issue when replaying BGM during FMOD_STUDIO_STOP_ALLOWFADEOUT
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3
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13
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March 17, 2025
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[BUG?] Sometimes calling add group created two signal paths
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3
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33
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March 17, 2025
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