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Event Cone Angle is mirrored?
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2
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3506
|
February 17, 2015
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FMOD 1.05.12 Plugin not compiling (Visual Studio 2013)
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3
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2592
|
February 16, 2015
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Passing parameters to FMOD in JavaScript
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2
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3480
|
February 13, 2015
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iPhone Alarm causes FMod to freeze
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2
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2071
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February 9, 2015
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Stopping a sound dynamically
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2
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13449
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February 9, 2015
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listener 3d attributes issue
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2
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4670
|
February 6, 2015
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AstoundSound RTI and 3D Panner toggling for 5.1/stereo
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4
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4344
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February 3, 2015
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Unity + Windows Phone
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4
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4229
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February 3, 2015
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Automated listener speed of sound delays?
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2
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6134
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February 2, 2015
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Compiling errors for recording examples
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4
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5931
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February 2, 2015
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How to check if an event has a loop region
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2
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2326
|
January 30, 2015
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FMOD Unity Integration and 64bit iOS
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1
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6085
|
January 30, 2015
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Replacing Files in the Audio Bin
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3
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2770
|
January 29, 2015
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FMOD init blocks USB device
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4
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2528
|
January 28, 2015
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Bank files and SDK library version
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5
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5650
|
January 27, 2015
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Having problems importing audio
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1
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1788
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January 27, 2015
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FMOD 5. Current Fade Position?
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1
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2209
|
January 26, 2015
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Bank issue in UE4 and FMOD Studio
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4
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6093
|
January 26, 2015
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3D sound with 22 speakers
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1
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3370
|
January 26, 2015
|
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fmodstudio.dylib location after build?
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1
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2167
|
January 26, 2015
|
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could not compile in xcode 6 with arm64 architecture
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8
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5544
|
January 21, 2015
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Plasma Pistol
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10
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1651
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January 20, 2015
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How to set the parameters from event sound modules?
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1
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4035
|
January 20, 2015
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How to replace the built in reverb with another effect
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1
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3848
|
January 18, 2015
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Position of audio when using .start() method
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1
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2646
|
January 16, 2015
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Can I show bank contents with full paths instead of just event names?
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1
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2331
|
January 15, 2015
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LowLevelSystem.createSound with byte arrays not working
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1
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2776
|
January 13, 2015
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PLAYBACK_STATE always reports back as PLAYBACK_STATE.STOPPED
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2
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2362
|
January 13, 2015
|
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where are the ios specific h files?
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3
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1913
|
January 12, 2015
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ios: how can I stop verbose debug logging
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1
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3471
|
January 12, 2015
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