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Linux Unity Editor Freeze/Crash
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17
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2065
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August 10, 2023
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Sound issues in build and FMODStudioSettings.asset unintentionally changing
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3
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424
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August 9, 2023
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How to get 8 footstep sounds to play in order?
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1
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352
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August 8, 2023
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Multi Position Emmitters
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3
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338
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August 7, 2023
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How to load bank file by addressable
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1
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737
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August 7, 2023
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How to build for WebGL
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1
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1079
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August 7, 2023
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Unity - Inviting a friend in GitHub
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1
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296
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August 7, 2023
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Best practices to manage assetbundles
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4
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550
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August 5, 2023
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PS5 significant CPU usage difference
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1
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449
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August 4, 2023
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CRASH: SIGSEGV: Segmentation violation (invalid memory reference)
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1
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608
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August 4, 2023
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Change Platform based on Channel mode
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4
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402
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August 2, 2023
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FMOD Unity automation not working. FMOD bug?
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3
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386
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August 2, 2023
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Constant reimport of FMODStudioSettings.asset on leaving play mode / ending build
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1
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228
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August 2, 2023
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How can I get all of banks list and event list at runtime?
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6
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1567
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August 1, 2023
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UNITY, FMOD and OculusSpatializerFMOD: OculusSpatializerFMOD.bundle not found
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5
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332
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July 31, 2023
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Error with Programmer Sound and Asset Bundles
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6
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266
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July 28, 2023
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How to get waveform data for lipsync when audio is muted?
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5
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502
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July 28, 2023
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Sound stops working upon adding a spatializer
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8
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639
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July 27, 2023
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FMOD5_Reverb3D_GetUserData crash on iOS platform
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2
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374
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July 25, 2023
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Profiling in FMOD and GrowBuffer Confusion
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25
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1069
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July 23, 2023
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Use only one method to call multiple sounds
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1
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468
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July 23, 2023
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Integration tutorial issue: AudioPlayableOutput::OnApplyFMOD: Could not get FMOD System
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2
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1082
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July 21, 2023
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Could not stop the sound instances when transiting from another scene
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2
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258
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July 20, 2023
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Fmodstudio.l.bundle is damaged (MacOS Catalina)
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5
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1105
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July 20, 2023
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My Problem with Programmer Instrument on Android
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1
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359
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July 20, 2023
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Distance Attenuation Not Working at the moment
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1
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390
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July 19, 2023
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Fmod Discrete Parameter Problem with WebGL upload
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1
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230
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July 19, 2023
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What Is The Correct Way To Play A New Song?
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3
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336
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July 19, 2023
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Change volume StudioEventEmitter
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3
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1372
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July 18, 2023
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FMOD sound from (Emitter) get smaller (fade out) every times C# FMOD sound play (one shot) then gradually back to normal
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2
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264
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July 17, 2023
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