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Default limiting/clip strategy?
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1
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57
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July 28, 2025
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Setting Up FMOD/Perforce Issues
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3
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115
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July 28, 2025
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Can effects on Programmable instrument be adjusted real time with parameters in Unity
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1
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34
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July 28, 2025
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FMODUnity.EventReference missing from namespace 'FMODUnity' (v. 2.03)
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3
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45
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July 28, 2025
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Sandbox: Trigger Zones for parameters
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1
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51
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July 28, 2025
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Fmod designer error
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1
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55
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July 27, 2025
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After adding sound to Niagara in Unreal, a crash occurs
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2
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112
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July 26, 2025
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Feature Request: Unique effect names in the Editor
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1
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33
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July 25, 2025
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Request access FMod Studio
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2
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85
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July 24, 2025
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Current Track Duration or End Callback in Multi-Instrument VO Event
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2
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83
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July 23, 2025
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Find unused events
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8
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181
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July 23, 2025
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FMOD sounds not working in unreal editor but works in game
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6
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142
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July 23, 2025
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gvraudio.dll ERR_FILE_NOTFOUND
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9
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1794
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July 22, 2025
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Refreshing externally trimmed audio file resizes trimmed single instrument
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3
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34
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July 22, 2025
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Sandbox events not playing on project reload. v2.02.10
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4
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61
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July 22, 2025
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Keep instrument playing across transition timeline?
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1
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42
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July 22, 2025
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Can't change pitch through a snapshot using parameters
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4
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42
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July 22, 2025
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"FSBank Error: The format of the source file is invalid."
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5
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95
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July 22, 2025
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My registration broke
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1
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24
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July 22, 2025
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Problem syncing snapshot instrument with asynchronous programmer instrument
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3
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37
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July 21, 2025
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FMOD and Unity Domain Reload
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1
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51
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July 21, 2025
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How to create a fsb3 file?
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3
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77
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July 21, 2025
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Change Event Instance Parameter from another script
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5
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80
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July 20, 2025
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FMOD GetBankList doesn't return all banks
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5
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92
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July 18, 2025
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How can I make it work with Git?
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1
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93
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July 18, 2025
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Sending bools etc (non float) to fmod via unreal?
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1
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32
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July 18, 2025
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VCA at low level cuts out sound
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3
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38
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July 18, 2025
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可以将3d的timeline修改成2d的吗?
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1
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29
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July 17, 2025
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User properties display bug?
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1
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29
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July 17, 2025
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Event Description - confusion around Oneshot Status
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12
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1935
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July 17, 2025
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