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Possible conflict between FMOD and VideoPlayer on Nintendo Switch in Unity
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1
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3237
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July 11, 2017
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crash ,a fatal signal,FMOD Studio update thread
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3
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2365
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July 11, 2017
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Get event amplitude in Unity
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1
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1944
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July 10, 2017
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Event RMS Output
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7
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3800
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July 10, 2017
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What is best practices to use FMOD?
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0
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1856
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July 7, 2017
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Fade on setPaused?
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2
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2764
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July 7, 2017
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Unable to use NX CPU profiler on Nintendo Switch
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5
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7309
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July 7, 2017
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Loading bank at runtime + playing events
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2
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1530
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July 4, 2017
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Failed to load executable if using FMOD 1.09.05
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6
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1752
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July 2, 2017
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Use an older version of FMOD in a newer version of Unity
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1
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1862
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June 27, 2017
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Different surface footsteps
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2
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4925
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June 27, 2017
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FMOD Audio Quieter on iOS?
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6
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2584
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June 26, 2017
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If I put all my SFX in one mixer channel how can I control the channel with a slider in unity?
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6
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3294
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June 13, 2017
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FMOD can't find events
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3
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5030
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June 13, 2017
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Event Browser alphabetical sort in Unity
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2
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1206
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June 13, 2017
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iOS: setCallback > ExecutionEngineException: Attempting to JIT compile method
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7
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4547
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June 6, 2017
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BusNotFoundException FMOD Help
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4
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2422
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May 31, 2017
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Playing Multisound to the end in loop
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9
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4156
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May 31, 2017
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FMOD Music Trigger Mulitiply scenes
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1
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2071
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May 29, 2017
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How to set a position on Event.start rather than it's default 0,0,0 transform?
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1
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1492
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May 29, 2017
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Fmod Unity integration problem
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2
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1342
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May 22, 2017
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FMOD Reaction Audio Scripting in Unity
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3
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6413
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May 21, 2017
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FMOD Unity Real Time Paramater Changes
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1
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2152
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May 21, 2017
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Oculus Ambisonics in Unity drops audio volume in one area as you turn your head?
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2
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2220
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May 18, 2017
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StudioEventEmitter.SetParameter creates Garbage
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5
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2138
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May 17, 2017
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How to change master volume using vca unity
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1
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4171
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May 17, 2017
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SFX and Music levels control in the game's sound options menu
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4
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5395
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May 17, 2017
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Live Update not working
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2
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3500
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May 16, 2017
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Reset FMOD and stop all playing sound
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1
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3881
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May 12, 2017
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Identify sound played within Scatterer Sound
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1
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1948
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May 9, 2017
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