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Error in build universal 8.1 (net core)
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2
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3484
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February 20, 2016
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IOS Build cannot find banks
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5
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4922
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February 20, 2016
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How can I play a 2D sound?
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2
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4425
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February 20, 2016
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Parameters not changing on Unity
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1
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5159
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February 18, 2016
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Unity Integration v2 Event Browser Feedback
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1
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2054
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February 15, 2016
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Unity v2 Integration v1.07.06: Unity Vita platform build does not compile
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2
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1972
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February 9, 2016
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Unity v2 Integration v1.07.06: ParamRefDrawer generates errors
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5
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2767
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February 9, 2016
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FMOD issue with Unity 5.3.2
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20
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5928
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February 8, 2016
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EVENT_CALLBACK crash
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1
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2411
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February 3, 2016
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Banks rebuild Very slow with Unity Integration 2
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1
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2580
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February 2, 2016
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Reference Monobehaviours from PCMReadCallback?
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3
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2483
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January 27, 2016
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Unity WebGL
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2
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2704
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January 27, 2016
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3D-Positions of sounds messed up in build / some not audible
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6
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2711
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January 27, 2016
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change pan of StudioEventEmitter in Runtime
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1
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2292
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January 26, 2016
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Possible to play an existing AudioClip / AudioSource through FMOD?
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1
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2756
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January 26, 2016
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Swapping FMOD banks in pre-built game
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2
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2319
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January 23, 2016
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Triggering sustain or cue, Unity C#, FMOD Studio
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7
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5584
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January 22, 2016
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Bitcode support in Unity plugin
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1
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3005
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January 22, 2016
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Bug Report: Path.GetDirectoryName incorrectly removes "//" from the start of paths.
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7
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2972
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January 18, 2016
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Open Source?
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2
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4222
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January 18, 2016
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Initializing time
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3
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2271
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January 14, 2016
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setPause() or release() or loop region
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3
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3278
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January 6, 2016
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Studio to Unity - Appears to Connect but Nothing Comes Through
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4
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2361
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January 4, 2016
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Emitter script disables on start
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1
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2004
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January 4, 2016
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Adding a DSP
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3
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4033
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December 19, 2015
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Panning in unity 1st person
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1
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1825
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December 19, 2015
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FMOD Unity Memory leaks?
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2
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3882
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December 17, 2015
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Waveform Data from EventInstance
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1
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2446
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December 17, 2015
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System::setSoftwareFormat Issues About Integration V2
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3
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1811
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December 15, 2015
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Unity 5.2.2f1 breaks FMOD integration?
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4
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5701
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December 8, 2015
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